![]() As per a report on Kotaku, soon after Diablo partnered with NetEase for the publishing of Diablo 3 in China, they decided to extend that working relationship. Dissatisfaction from the fans, then, isn’t something that is hard to sympathize with.īut as it turns out, originally, the game reportedly wasn’t even meant for global audiences. It was a poorly handled, poorly timed announcement for a mobile-exclusive game in what has historically been a PC-exclusive franchise. And though the outrage is something that is a bit of an overreaction, it’s not completely misplaced either. There are also concerns that this game is a re-skin of a previous Netease game, pointed out in this Reddit thread: with a game of the calibre of Diablo being turned into a re-skin, it's understandable that fans are upset.Diablo Immortal’s announcement at BlizzCon did not go down well with a large section of Blizzard’s fanbase. ![]() #diabloimmortal #Diablo #diablo /Jvt4XzswzS When these projects turned out to be a Diablo 3 switch port and an uninspired mobile game, fans were upset, even though blizzard attempted to temper expectations before the con. This hype was then exacerbated when fans noticed Diablo had some prime real estate at Blizzcon's opening ceremony. Blizzard stated previously that there were " multiple Diablo projects in the works" way back in August, which built some hype. However, there may be underlying reasons for this immediate and noticeable outcry. The RPG was given both a cinematic trailer and a gameplay trailer.Īs you can see from the like/dislike ratios, the game was not exactly well received, with fan backlash was immediate and unforgiving. Diablo: Immortal, a mobile game based on the Diablo franchise, has been announced at Blizzcon.
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